~These fixes are for both the demo build and will be implemented into the full version.
-Dusk Counter on perfect dodge has been increased from 1 to 3 seconds
-Increased mobility on most Left and Right Weapon skills, aswell as Artemis Heat Skills
-Improved Stagger mechanic
-Added Codex
-Fixed enemy hp bug
This bug was doubling enemy hp, but due to it going unnoticed gameplay was balanced with this in mind so overall every enemy has lost 75% hp.
-Fixed currency not saving
-Added in combat attire for units, aswell as made improved the character models
-Lowered the size of VFX on certain ranged weapons
-Condensed subsystem amount for cleaner UI and a less intense feel
Subsystem UI was always abit too much, so I've condensed it to only list the important ones.
