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Our 5th Combat Chef, Jemin, is out now!

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Our intel was correct. Jemin's watch is set, his CAL Vials are armed and his Pancake Batter is mixed.
Time to BREACH!

What's being served?

Eggs-plore Jemin's roots and embark on his fateful first CEA operation in his Chef Story. Then, sneak into Jemin's CALosseum mission and join him on his investigation of the other Combat Chefs!

In order to help you with your mission, the CEA has equipped you with a 25% discount for GladiEATers, our deepest one yet!

What is Jemin *egg-quipped* with?

In our last Content Update, Riku & Kate brought 11 cookable GladiEATers. Jemin's CEA training has taught him to keep things flexible, with 18 Breakfast GladiEATers!

F-EAT-uring cookable for the first time: Pancake Batter, Pancakes, Butter Pancakes, Chocolate Pancakes, Pancake Stacks, Tomato Omelettes, Small Shakshoukas, Medium Shakshoukas and LARGE SHAKSHOUKAS!

Fan art by the spectacular 厄格里!

Mix Batter, Fry Pancakes, Flip them around and cook up Shakshoukas in brand new Cooking Games! Jemin also brings a unique knife cutting technique to his Sliced Tomatoes!

Seasoned to perfection!

In Jemin's unlock tree is the new seasoning, Sage! Much like in real life, Sage (allegedly) is great for cleansing unwanted spirits!

At the cost of losing 15% Health on starting the round, every time an ally GladiEATer is destroyed, it removes all ally debuffs and buffs their Power by 15%.

Balancing his Breakfast

To make Jemin really shine, we've made these changes to his signature GladiEATers that will be different to what you're used to playing against:

(For those of you seeing these for the first time, X is equal to a GladiEATer's Power at the point of casting!)

Pancake’s and Pancake Stack's Pancake Call reworked from:

  • -Charge Up.

  • -Add Pancake to Stack.

  • -Increase Cooldown by 1 each Cast.

    • To:

  • -Charge Up.

  • -Add Pancake to Stack and buff Resistance 50%, for 1-Turn.

  • -Increase Cooldown by 1 each Cast.

    This change was made in order to give your new Pancake a chance to survive until your next turn!

Pancake’s & Pancake Stack's Evasive Gyration reworked from:

  • -Dodge the next incomming attack.

  • -1-Turn Cooldown.

    • To:

  • -Dodge the next incoming attack this round.

  • -If nothing is dodged, gain 75% Power next turn.

  • -1-Turn Cooldown.

    With this buff, if the player doesn't manage to dodge an attack, they don't feel too bad about it! If anything, maybe the enemy hits the dodging Pancake to prevent this buff!

Pancake’s Pancake Flip reworked from:

  • -Deal (x).

    • To:

  • -Deal (x).

  • -The first time this is cast, rally your slowest ally.

Butter Pancake’s Lubricating Flip (renamed) reworked from:

  • -Deal (x).

    • To:

  • -Deal (x).

  • -The first time this is cast, make target Buttery.

Chocolate Pancake’s Laminating Flip (renamed) reworked from:

  • -Deal (x).

    • To:

  • -Deal (x).

  • -The first time this is cast, gain (2x) Shield.

    This set of Flip changes for these Pancakes introduces a new mechanic of activating unique effects on first time cast. This allows the Pancakes to start strong or save for a swing later!

Pancake Stack’s Stack Slap reworked from:

  • -Deal (x), randomly.

  • -Repeat per Pancake.

    • To:

  • -Deal (x), to the highest health enemy.

  • -Repeat per Pancake.

    This change to Stack Slap moves away from high swing randomness that could be incredibly unfun to play with! Instead, the new targetting is predictable and allows you to really plan out your move!

Butter Pancake's Lard Life reworked from:

  • -All allies heal 50% of missing Health.

    • To:

  • -All allies heal 50% of missing Health.

  • -Increase Cooldown by 1 each Cast.

Chocolate Pancake's Life Dutching reworked from:

  • -Take all allies' damage for 1-Turn.

  • -2-Turn Cooldown.

    • To:

  • -Take all allies' damage for 1-Turn.

  • -Increase Cooldown by 1 each Cast.

Shakshouka Small, Medium & Large’s Yolk Rays! buffed from:

  • -This ability gains 10% Power.

    • To:

  • -This ability gains 25% Power.

    This allows all 3 Shakshoukas to scale their Yolk Rays quickly into devestating attacks at 1, 2 and 3 targets each.

Shakshouka Large’s Guard Absorb reworked from:

  • -Guard ally for 1-Turn.

  • -Buff next attack equal to damage guarded.

    • To:

  • -Guard ally and gain 50% Resistance, for 1-Turn.

  • -After, this Shakshouka’s next Oblate Slam gains Power equal to missing health.

    This Resistance buff allows Shakshouka to work as a strong tank that can defend allies. Additionally, Shakshouka now gets value out of casting Guard Absorb based on missing health, leading to powerful swings of damage directly tied to how desperate the Shakshouka's situation is!

Shakshouka Large’s Oblate Slam reworked from:

  • -Charge Up.

  • -Deal (x).

  • -If this destroys them, absorb their Health.

    • To:

  • -Charge Up.

  • -Deal (x).

  • -If this destroys them, absorb their Power.

    The other Shakshoukas already have Health absorbing powers... the Large Shakshouka now diversifies itself by absorbing POWER! This pivots incredibly into another Slam or a 3 shot Yolk Rays!

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So there you have it, our 2nd major content update 8 weeks after we served up our 1st!!

Thank YOU for your continued appetite for GladiEATers, you genuinely inspire us.

With 2 (and 1 bonus) more Combat Chefs to go we are simply simmering to have you on our development journey, we can't wait to hear your *feed-back* on all that Jemin serves up!

That's your mission's briefing, you know what to do... we'll be seeing you IN THE CALOSSEUM!!!!!