Thank you for playing "9th Sentinel Sisters."
This update introduces new features including dashing, skills, and attributes.
We hope you continue to enjoy "9th Sentinel Sisters."
Introducing New Features
Battle
Added Dash
High-speed movement to evade enemies

Added skills for each character
Two types: passive skills that activate automatically, and active skills that can be triggered at any time
Passive Skills
Accelerator (Saika): Increases dash count

Bomber (Nina): Defeated enemies occasionally explode

Spike (Tetra): Knocks back enemies at the dash landing point

Active Skills
Deadly (Yayoi): Fires an enhanced New Wave

Limit Boost (Fem): Guarantees critical hits for a set duration and increases movement speed

Doom (Rei): Forces reload, shortens weapon reload time for a set duration

Added Attributes to Weapons
Three types: Bullet-type, Energy-type, Physical/Explosive-type



Added new parts corresponding to the new attributes

Added self-destructing enemies

Improved Game Experience
Changed the map confirmation screen to display tile descriptions when hovering the cursor over a tile

Other
Added various texts
Minor bug fixes