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Patch Notes (Ver 1.2.0)

Thank you for playing "9th Sentinel Sisters."

This update introduces new features including dashing, skills, and attributes.

We hope you continue to enjoy "9th Sentinel Sisters."


Introducing New Features

Battle

  • Added Dash

    High-speed movement to evade enemies

  • Added skills for each character

    Two types: passive skills that activate automatically, and active skills that can be triggered at any time

    Passive Skills

    Accelerator (Saika): Increases dash count

    Bomber (Nina): Defeated enemies occasionally explode

    Spike (Tetra): Knocks back enemies at the dash landing point

    Active Skills

    Deadly (Yayoi): Fires an enhanced New Wave

    Limit Boost (Fem): Guarantees critical hits for a set duration and increases movement speed

    Doom (Rei): Forces reload, shortens weapon reload time for a set duration

  • Added Attributes to Weapons

    Three types: Bullet-type, Energy-type, Physical/Explosive-type

  • Added new parts corresponding to the new attributes

  • Added self-destructing enemies

Improved Game Experience

  • Changed the map confirmation screen to display tile descriptions when hovering the cursor over a tile

Other

  • Added various texts

  • Minor bug fixes

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 21186121 · public branch

    Steam updated · First observed