Lots of new improvements this update!
- New gelatinous cube animations & SFX
- New necropolis enemy animations
- New map for the Necropolis Boss level
- New enemy in the Sacred Forest: Dryad Sentinels
- New dialogue for Tavern Patrons
- New Kalresh animations
- New Bandit Hills Level 3 Map Art
- New loading tooltips
- Polished misc animations
- Prettier arrow previews
- Misc performance improvements
