build 02022023 | Demo 1.2.12
I looked at how people play my game, and I found errors, so I decided to make this small update.
List of changes
-After dying from a mutant in the main part of the building, he will no longer spawn.
-In the animation of death from a mutant, the flashlight is now turned off
-Flashlight is now recharged not only by 50%.
-The battery capacity of the flashlight is slightly increased.
-A little more batteries have been added to the main part of the building.
-Added a new examine hint.
-Fixed a bug when pressing Esc did not close the journal as it should.
-Now the robot goes into a rage a little faster.
-Added a hint in the form of a light in the main part of the building, where the key item is located.