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Performance & Quality Update - LIVE!

Hi everyone,

I’m excited to announce that a new update for Dinosaurs Dominion is Live!

This update mainly focused on performance, balancing, and quality of life improvements. The core gameplay loop has not been changed. Instead, this update is about making the existing game run better, feel better, and be more polished.

Here are some of the highlights of this update:

  • Asset optimization, dependency removal, and project updated to Unity 6.3 URP, resulting in a 2x increase in performance and significant file size reduction to around 1/10th of the original size

  • Lighting & visual identity. The lighting has been converted to a more vibrant and stylized look, giving the game a stronger visual identity that fits better with the dinosaur’s art style.

  • Additional balancing pass. Megaraptor has been nerfed, while Tier 2 dinosaurs have been buffed to make them feel stronger and less underpowered.

  • Locomotion adjustments. Small, medium, and large dinosaurs now have more distinct movement and a stronger sense of weight, making the larger dinosaurs feel more grounded while still keeping the movement responsive.

  • Cloud Save support. Cloud saves have now been enabled.

  • UI adjustments. The player HUD has been enlarged for better readability and visibility during gameplay.

  • Ultrawide support. The UI has been adjusted to properly support ultrawide displays.

  • Main Menu rework. Now the game has a better and more welcoming first impression, setting the tone of Dinosaurs Dominion from the moment you start the game.

Note:

  • You may need to restart Steam for the update to appear.

  • You may also need to enable Steam Cloud through the game's Properties.

  • For the first time you launch the updated game, if Steam detects a cloud save conflict, make sure to select your Local Save (or the latest save) so you don't accidentally overwrite your existing save files.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24781875 · public branch

    Steam updated · First observed