Hey, I have for you a new small patch. Now when your demiurge gets level he also gets a stats boost (which depends on the demiurge class)
Full changes:
- fix card description when a card is backward off
- fix healing (prevent life less than 0)
- add kills amount to battle log
- fix the enemy unit tooltip on the map (is much shorter now)
- fix gold mine enter position
- fix movement range on the battlefield
- fix progression config (void magic and technomancy skills are now available)
- fix game end logic (no longer crash game)
- flying units could fly over other units
- fix holed in some regions tiles
- add always showing resources even when they are 0
- add stats to character leveling logic
- fix wrong translations
