Version 0.8.12
- Made the hi-res character models fade in
- Changed the default keyboard binding for button Y to Alt / Option
- Got the game running on generic Linux distros
- Make flash red all the way red (had some shadowy pixels)
- Make all "hold Y" prompts have a background
- Reduced HP amounts so they only show when coming from you (like not when an enemy mine goes off)
- Reduced the noisiness of small explosions
- Used high-res glyphs for SDL controllers and mouse buttons
- Don't show announcements or quantities of gold, light or mana gained during the heat of battle
- Made selected power up pips orange, not blue
- Solved leaderboard not updating
- Solved CreepMage firing endlessly at nothing and CreepArcher getting stuck doing nothing
- Solved a potential crash when upgrading pips
Nat
Code, Art & Music