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Version 1.3.3 Update

Changes

  • Opened the route between 5-G and 5-L. As a result, depending on the chosen path, Steam Station can now be shortened by up to two areas.

  • Hearts that restore HP now become semi-transparent and cannot be collected when they would have no effect.

  • Heart Servers now display the value to which they restore HP (referred to as the “restore-to amount”).

  • Star Servers now indicate that they refill ammo to its default capacity.

Adjustments (Heart-related)

  • Heart Servers will no longer appear randomly. For now, they will only appear at fixed locations.

  • The “restore-to amount” of Heart Servers now changes based on the “Heart Spawn Rate” difficulty setting.

  • For hearts that appear on the map (HP recovery items):

    • Reduced their default spawn frequency.

    • Regarding how the “Heart Spawn Rate” difficulty setting affects their spawn rate:

      • For settings 1–5, the spawn rate increases as before (as in Version 1.3.2 and earlier).

      • For settings 6–9, the spawn rate is the same as setting 5.

  • [Explanation] If “Heart Spawn Rate” is set to 6 or higher:

    • The spawn rate of hearts that appear on the map will not exceed the rate at setting 5.

    • However, the restore-to amount of Heart Servers increases, and the drop rate of hearts from crates and enemies also increases, so the game does not become harder compared to before.

  • These heart-related adjustments address an issue where too many hearts were appearing on the map, making other items less likely to spawn.

Adjustments (Grand Hanabi-related)

  • Until the player reaches the first ending, Grand Hanabi will not appear except in scenes where their appearance is guaranteed.

  • Grand Hanabi will now only appear starting from World 2.

  • After the first ending, slightly increased the chance for Chrysanthemum to appear randomly in shops and as placed items.

  • After the first ending, slightly increased the chance for Morning Glory to appear randomly in shops and as placed items (with a higher chance than Chrysanthemum).

Adjustments (Boss-related)

  • Ultima Thule will no longer consider Decoy Hanabi when determining its jump destination.

  • MiRA's Under One Umbrella event currently triggers at a certain frequency when the protagonist’s HP is 2 or lower. In addition to this, it will now also trigger once per battle when her HP falls below half.

Fixes

  • Bosses will no longer take damage on screens where the results screen is displayed, such as after a game over.