Important Update: You can now change the weather from a dropdown menu.
Added emoji symbols to the UI panel.
When dragging to adjust Bunny work hours, you can now see animated expressions.
Cocoa tree growth is also animated now.
Performed a significant code refactor, resolving several tricky bugs from before.
Even though I tested it many times, please leave a comment if you notice any new bugs...
—————— You don’t need to read anything below. That's just for chatting:——————
Refactored the code is quite a big project... On the surface, there's not much difference.
The old messy code couldn't smoothly accommodate new features. Determined, I refactored the code again.
Several shows I liked rushed the production, got chaotic towards the end when the writers got tired, and the ending was a mess, killing off all characters equally.
Probably exhausted to the extreme, the brain had no energy to generate any inspiration, just wanting everything to end quickly, even if it's the most cliché and worst way to end.
Maybe it's like this...
I try to make the process of creating the game relatively joyful.
Clear and readable code makes maintaining it a more pleasant experience for the author.
So... refactoring is not entirely meaningless hardship...
My current code, after some simple communication, can be understood and maintained by others if that day ever comes.
↖(^ω^)↗ That’s fantastic!
After refactoring, to find anything, to modify anything, it can be done directly.
No need to search, and no need to worry that modifying one thing will cause other code to collapse and fall on my head.
Also deleted a lot of code. Some features, I put in a lot of effort to implement, only later realized that almost no players noticed/used them, so they were deleted.
Because users can't feel the refactoring part, I also added a new feature. You can now check the weather from the dropdown menu in the top left.
That's about it. Thanks for reading! 🐾
