* Static AK47 model on floor on Mission 3 at the start (oops)
* Spreadable fire stopped working
* M16 pickup bugged
* Mission 1 is pretty difficult as not enough stimulants for jump puzzle (added pickups and text prompt)
* Chopper now has colliders
* Functional shadow setting Enable/Disable
*Museum leave crash fixed
* Audio cut out bug fixed
* PPSH now has its own weapon icon
* Shotgun fixed
* Toggle added for volumetric clouds
* Shadows toggle added
* Added AI & Weapon test level
* Fixed main Menu buttons
* Pause Menu Prologue Scene
* Traps added mission 3
* music manager system added
* loading screens updated
* added more environmental storytelling
* shotgun ammo added to test scene
* waterfall sounds added
* fire sounds added
* combat music added
* fixed shotgun ammo count
* Added ESC to skip cutscenes
* Using click to throw a picked up object will cause gun to shoot it.. press E again to drop instead for now - fixed
* Fix floating bamboo start of mission 2 - fixed
* Fix Mission 2 intro panels loading - fixed
* Gun will still smoke even with no ammo - fixed
* Teleporting OutHouse - fixed
* Pistol sometimes doesn't shoot straight - fixed
* Full controller support - fixed
* Fix rock bright material - fixed
* Balance test Scene - fixed
* Floating player arms after death - fixed
* Car engine silent - fixed
* Fix mission text Says "FUBAR" ? - fixed
* God Rays setting - fixed
* Add thank you for playing the Early Access build Scene - fixed
* Add Mist - fixed
* Known issue with Jeep and LOD glitches rendering - fixed
* Major issue with Mission 2 (working on this now) - fixed
* Life system - Added
* Save points - Added
* New enemy added- Added
* Music manager - fixed
* Can no longer spam machete sounds - fixed
* Fixed signs in tutorial - fixed
* added sun shafts to mission 3 - fixed
* Bamboo crumble sound - fixed
* Fire effect hurts player - fixed
* Less mortars mission 3 - fixed
- News and updates
- The American War
- Early Access Release Update!
Source: Steam Community (opens in a new tab)
