This build includes a lot of performance updates. While we can't do magic on low-end systems, this update should improve frame rates for a lot of mid-range computers.
- Improved navmesh performance
- Improved animation caching when you have many enemies on-screen at the same time
- Improved performance of projectiles and their effects
- Improved flying and roaming critter performance
- Added trap hit audio
- Fixed bug in introduction code causing repeated comments when playing your first level.
