Game
🚀 Features
(H) Added WIP under table animation (euro city restaurant)
(H) Added location-animation filtering and object animation support
(Animation) Added 7 new character animations (3x taking photo, 2x lying, 1x computer keyboard typing, 1x leaning using phone)
(Gameplay) Added Notebook (n key) which is used to show current in-game tasks and their progress (delivery, crime scene)
(European City) Various improvements to Hotel, marketplace, and other areas of the city
(Settings) Various gameplay keybinds are now rebindable
(Notebook) Added personal notes which are persistant across sessions and can be edited in-game
(Character) Implemented ghost colored (background) characters to make certain events more lively. Base meshes for said characters are implemented separately from normal ones and are moddable
(H) Resolved case where character spawn points from old maps would be used in new maps
(Clothing) Changed incorrect texture for halloween set clothing
(Dialog) Exiting to title while in a dialog no longer softlocks the dialog system
(Modded Scene) Loading a new modded scene with the same name as an old one will make sure the old one is removed first instead of failing
(H) Camera no longer jumps to newly NPC started H interaction if one where a player is participating is already running
(Lighting) Resolved lighting issues in Preview mode and eye shader
(DataObjects) Improved safety of loading/saving dataobjects
🐛 Bug Fixes
