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V1.19 Routine Update

  • Animation Updates:

Removed the night glow option in Hitbox judgment settings and added a lighting option. The new lighting options include color, transparency, volume, flicker, and glow on destruction.

Moved strike effects, destruction effects, and dynamic effects to the new "Strike" tab.

In action settings, changed the "Sound Effect" option to "Sound Effect, Lighting". This option allows adding full lighting effects directly to an animation.

  • Event Updates:

Added a new "Lighting" event, which can be used to add a lighting effect to a character or location.

  • Lighting Updates:

Added 20 types of light source shapes.

  • Effect Updates:

Under dynamic effects, added 3 new effects: "Motion Lines - Radial Speed Lines", "Motion Lines - Horizontal Speed Lines", and "Motion Lines - Vertical Speed Lines".

Under camera effects, added 3 new effects: "Flash Black", "Dizziness", and "Aura Pressure".

  • Editor Updates:

Adjusted the upper limit of point values when setting passive attacks.

Optimized the editor UI.

Fixed a display error when dragging windows.

  • Engine Updates:

Fixed the priority order issue when platforms overlap with special terrain.

Fixed an issue with object drawing layers.

Fixed an issue with foreground drawing layers.