
Hello and welcome to this relatively short progress update post. Wanted to talk a bit about where I'm at currently and what's to come.
Development
As of right now, acts 1-3 are complete, with some cutscenes and additional gameplay segments missing. I've yet to begin development on the final act until I've polished and finished up everything I need to do with the first three acts. Here's what it's looking like so far.
Act 1
Gameplay = 100% Complete
Cutscenes = 100% Complete
Final Pass = Done
Act 2
Gameplay = 100% Complete
Cutscenes = 45% Complete
Final Pass = [Null]
Act 3
Gameplay = 60% Complete
Cutscenes = 15% Complete
Final Pass = [Null]
Act 4
Gameplay = 0% Complete
Cutscenes = 0% Complete
Final Pass = [Null]
Currently focusing on getting Act 2's cutscenes done before I start looking over everything one last time and moving onto polishing the next act. Really happy with the pace I'm going with this and should hopefully start up on Act 3 by October.
Reception
So far the reception I've gotten from the Patreon exclusive demo has been very positive and I'm super happy to hear that! As some folks know, I've mostly been one to dabble in the horror genre and working in team based projects. So making a solo game like this, something that's more of a personal project and a style of gameplay that's more or less out of my comfort zone to get positive reception means the world to me.
The End
And that's a wrap, hope y'all are looking forward to playing through Vex Clock! Gonna be keeping myself busy all throughout the year to make sure I can deliver a game everyone will be satisfied with. I'll be sure to drop more development posts as milestones are reached or until I've got something significant to discuss.
Thank you for reading and I'll see y'all later!
