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Achievements, player titles & more

In-game achievements have been added!

5 difficulties with hundreds of achievements to complete, starting with quick and simple ones in the easy tier and all the way up to the grandmaster tier - which takes serious game knowledge and commitment. Fully unlocking achievements in a difficulty will make you eligible to claim a related title, which you can show off in your profile and chat.

Alongside that, there are a bunch of tweaks and fixes to make the game run and feel better.

Enjoy the update!

  • Achievements have been added

    • 200+ total achievements across 5 different difficulties and categories

    • Achievements that can be retroactively verified will be automatically unlocked for you

    • When you complete all achievements in a difficulty, you'll be eligible to claim a new title. This title is displayed in chat messages and your player profile

    • Titles:

      • Easy: Apprentice

      • Medium: Honourable

      • Hard: Renowned

      • Master: Exalted

      • Grandmaster: Grandmaster

    • I'll leave further details for you to explore!

  • Added a new dedicated popup for inviting players

    • Allows you to easily invite selected friends, clan members, alts and previous party members

    • Pressing a player gives you the option to view their profile to see what they're up to or send them an invite. With the "Quick invite" option toggled on in the popup, you'll send an invitation directly instead

    • Toggle on the "Auto set-up alts" setting and alts you invite automatically join the party and be ready to fight. This is toggled on by default

    • Online and offline statuses are shown, with online players displayed first

    • Quickly accessed from both combat and raid parties

  • Combat lobby modifications

    • Removed the invitation section. There's now a single "Invite players" button, which opens the dedicated player invitation popup mentioned above

    • Player entries now slightly more than just their username - that's their clan, their role in the party as well as the Show us the money upgrade if the player has it and the upgrade is usable against the current task

    • Other small visual tweaks

Smaller new stuff

  • Ore storage tweaks

    • Now called Material storage

    • On top of ore, it can now hold bars, logs and planks as well as related consumables

    • The upgraded variant still provides a 10% chance to not use ore when smelting. Additionally, it now also provides a 10% chance to not use logs when creating planks

    • No changes to requirements or costs

  • Inventory

    • Inventory item search results are now real-time and no longer require the search button to be pressed

    • Leaving the inventory view no longer resets your current search

    • The search and reset buttons were removed

    • Items that are in a storage now has a distinct background

    • Pressing the "X" button to reset your search now automatically re-selects the search input field so that you can get back to searching

    • Hovering sorting buttons now tells you what items the sorting category displays

  • Storages

    • Storages are now displayed in the inventory where the above search related functionality used to be

    • Built storage icons were visually tweaked

  • Your recent parties are now remembered and players you've recently partied up with appear in the item sending popup

  • Item addition entries for items added to a storage now have a unique background colour

  • Your Exterminating loot no longer resets when automatically moving targets

  • You'll now receive notifications when your friends log in and out of the game. These notifications can be toggled off in game settings

  • Added a "Sacrifice" button to the inventory item interaction popup and item multi-selection

  • The "Sell" button (and the new Sacrifice button) in multi-select now mention how much you'll gain from the trade without needing to check via pressing the button

  • Clan boss modifiers can now be purchased all at once. Pressing the "Max out modifiers" button, as one might expect, instantly purchases every tier of every modifier, as long as the clan can afford it

  • Pressing a selected inventory sorting button will now de-select it

  • When your keys are saved with Yoink or the Key storage, you'll now be told which method spared you a key rather than both being grouped under Yoink

  • Hovering equipped items now shows the item's stats in a neutral way rather than in a negative one, which was a common source of confusion

Reckoning of the Gods Plundering balance changes

  • You'll now stop receiving capes at level 50 and their weight was lowered from 10 to 5

  • Cursed robe and trousers weights dropped from 5 to 3

  • Royal cape weight dropped from 5 to 2

  • Knight's cape now isn't removed from the drop table until level 95

  • Titanium arrows now aren't removed from the drop table until level 110

Fixes

  • Potion usage related fixes following the larger potion changes last update

    • Potion of Ancient knowledge is again functional in clan events

    • Fixed Potion of Ancient knowledge effects not being applied offline

    • Potion of Forgery no longer ticks down when smelting

    • Potion of Resurrection no longer ticks down in clan boss fights

  • Fixed an issue causing your inventory item order to sometimes go slightly out of sync

  • Blueprints can now be sold to the game

  • You no longer need to reconnect to the chat after unlocking premium or gilded for the ranks to show up next to your name

  • Fixed the "Additional loot received" notification using the original name of a player rather than the updated one (if they've changed their name)

  • Fixed being unable to send an item to vault tier where the item already existed if your clan vault was full

  • Fixed changing combat loadouts during combat not visually updating your equipment and combat styles until re-entering the combat view

  • The item send popup now remembers the player you last sent items to

  • Unlocking AFK BMM raiding no longer requires a solo run - any run will do

  • Fixed an issue with clan boss modifiers causing player damage to not be displayed in fights

  • Fixed an issue during game updates where you'd sometimes be taken needlessly long to be logged out of the game and thrown back into the main menu when the update timer finished

  • Fixed an issue with premium locked skills causing your character to go idle after logging in and receiving offline progress in that skill

  • Pressing the chat button will close the minimized chat if open and set to default in settings

  • Fixed vault notifications being shown even when toggled off in settings

  • Fixed switching clans causing the skilling tickets of your previous clan shown until relogging

  • Fixed a visual issue bug where being entered into a clan event when in combat could cause the two views to overlap

  • Fixed the Exterminating assignment info not updating in profile in real-time when progressing

  • Improved UI scaling in the game mode selection view. The group ironman mode option would go out of bounds on tablets

  • Fixed BMM loadouts displaying items that you no longer have

  • Fixed Agility, Enchanting and Farming pets being unusable for non-Premium players

  • Fixed Astronomical ore, Sobek's talisman, Blessed crocodile hide and Otherworldly ore collection log entries not being unlockable via offline progress

  • Blocking a player would correctly resolve their display name if they had changed it, but the feedback message would display their original name rather than the updated one. Fixed