New & improved
- 17 companions redrawn. Moonfoal, Whisker, Frostcrown, Ledger, Wyrmling, Sprout, Nightpaw, Sunfeather, Halo, Bastion, Rime, Cinder, Ash, Orbit, Dawnmane, Ruby and Clover all have brand-new, higher-resolution portraits — in the Companions screen and at your side in the dungeon.
- Quieter dungeons when you want them. Muting combat sound now silences everything that comes from the fight: loot drops, kills, bosses, +5 rolls, level-ups. No more stray blips while you listen to your own music.
- Better loot sounds. Drops now land with soft, textured cues by rarity instead of synthetic beeps; chests, coins, dust and purchases got gentler sounds too.
- Open All, your way. With several chest types in the vault, "Open All" asks which ones to open — untick a type to keep it for later.
- Auto-spin for the Wheel of Fortune. A small "auto" toggle next to the ticket counter keeps the wheel turning until your tickets run out.
Interface
- Blackjack now sits in the Casino menu where the old Card Table used to be (the lobby matches).
- The "Change dungeon" button is a proper gold button you can't miss.
- The dungeon timer is lighter and more elegant, and the Kill Records panel got a full restyle.
- Companion and Character screens redesigned: cleaner cards, clearer active state, better buy buttons.
- New Companions icon in the Crew menu, forged-gold scrollbars everywhere (including the vertical window), and a few small ornaments here and there.
Balance
- Cursed Cathedral, Storm Spire, Shadow Depths, The Abyss and Hall of the Gods are slightly tougher: +6% enemy health and damage, +4% required power.
- Levelling takes a bit longer: about 18% more XP per level up to Lv 50, and 40% more beyond it. Max level is still 100.
- Companions and characters cost 30% more gold and dust.
Performance
- The Casino lobby no longer stutters (constant background animations were repainting the whole screen).
