Notes:
THREE ENDGAME PSYCHO DUNGEONS
Frostfall Citadel (Lv.97), Cathedral of the Bleeding Moon (Lv.98) and Court of the Grave King (Lv.99). These are built for fully geared characters: every slot filled, pushed to +9/+10. You get a warning before you step in, and each one has its own final boss — the Seraph of the Last Frost, the Hexarch of the Bleeding Moon and the Saw Sovereign.
MORE BOSSES, MORE MUSIC
The Gorehide Brute joins the boss pool of the upper dungeons. Two new tracks now rotate across dungeons.
NEW DUNGEON SELECT SCREEN
Every dungeon is a full card: artwork, tier, level range, a readiness bar comparing your power to the requirement, entry fee and drop chance. Psycho dungeons pulse red and stay locked until you reach their level.
BALANCE: YOUR GEAR IS YOUR POWER
Fighting without a weapon now means punching. Your damage comes from your weapon; stats scale it, they don't replace it. For newly dropped items, most of the attack budget now sits on the weapon, while armor and accessories carry less. Items already in your bag or save are untouched. Fully geared characters still shred.
TOUR BUTTON
New "Tour" button in the top bar walks you through every main menu and explains what it does. Skip any time.