0.80.28
------- added -------
Giant Pillar of Shadow, appears in the second half of Chapter 4
------- adjusted -------
Guardian Staff Spirit of Soul Set upgraded to 1 star
Spell disable will record free disables, so you don't have to disable it repeatedly next time
Shop Refresher level cap raised to a maximum of 8 refreshes
Upgraded the effects of the Sprint Set to be the same as version 0.75.
You can still fire other spells after the overheat generated by Lightning Sprint, just not Lightning Sprint anymore
Difficulty increased in the second half of Chapter 4
Pillar of Shadow blood 13000->10000, appears in the first half of Chapter 4
Heart of Molten Fire second damage 15->16 at 0.33->0.5 second intervals to avoid too much noise
Halve the blood of sinewy men
Reduced Warlock's walking bag, stowed staff selling price
Staff of Innocence recharge type changed to kill recharge
Optimised some sound effects
Lightning Rush progress bar has been made a bit larger
No longer recharges the Standing Charge Staff when crossing the black screen.
Iterated the shape of the third chapter's long-tailed polyp.
Optimised set interface
Unlocked sets changed to. Unlocked: xx set
Iterate the UI of the archive interface after adding new resources
Boosted Parasite performance by 24%
Essence Wizard Book Reduced scatter per level of teleport attack boost 90 -> 60 degrees
Essence Boo Boo/Pillar of Light/Book of Wizardry now has some more detailed descriptions
Adjusted the English translation of some spells
Adjusted the colour of one stroke lines
Magic recovery takes the highest value when multiple staff spirits are present
------- fixes -------
Fix the issue that Trap Frozen Crystal has a chance to fail after being attacked by high frequency attacks
Fix Flame Fusion Gram total tier issue, reduced the brightness of Flame Parasite a little bit
Fix Staff Spirit + Ray not having a shadow issue
Fix Avada's Ground Trace having a square shape after stacking it more than once
Fixed Staff Spirit set going to reset talents causing the staff to not be found.
Adjusted the size of Skeleton Centaur
Fix the problem that some sound effects are not adjusted
Fixed the issue of boss 4 being pushed away by the cursed chain ball
Fix the issue that boss 4 releasing the tornado invincibility causes the level to get stuck
Fixed the issue that some monsters do not have default behaviour when the player is invisible
Adjusted the logic of Parasite's explosion
Fixed the issue that the Essence Magic Book would teleport without spells
