
NEW! Weapon Elements
Generic weapons felt arbitrary and lackluster. So we're introducing the concept of Elements to weapons. Elements are randomly assigned attributes to all weapons during a run. Once 3 weapons possessing the same element are acquired, that element effect becomes active. Our intent is to introduce more variety between runs and adds another layer of depth when deciding what generic weapons to grab along the way.


NEW! Character Sasha The Sharpshooter - "She never misses, they just dodged."


Salem rework
We're making a change to Salem's kit. While switching firing modes was a fun concept, it ended up being more efficient to stay in one mode for the entirety of a run. We've changed up her kit to feel more like a close ranged DPS.

General
- NEW! Rogue Sasha skin.
- Protein Powder equip bonus capped to 50%.
- Various audio tweaks.
- Various UI tweaks.

Let us hear your feedback and see teasers for upcoming content!