Mostly bug fixes in this build and we prep for the Next Fest on Steam.
New Features / Content
- Patch notes can now be viewed in game from the main menu.
- Equipment can now be bought back from the mothership if you sell it by mistake.
- Added more conversations with ESA when arriving at boss / elite encounters.
Balance Changes
- Proton Torpedoes no longer inherit the velocity of the ship firing them.
- Drones no longer engage with enemies more than 300m from their parent ship.
- Increased range of Basilisk laser weapon by +50%.
- Increased distance traveled by Behemoth plasma bolts by +50%.
- Increased distance traveled by Citadel plasma bolts by +100%.
Bug Fixes
- Death overlay will no longer display when exiting ship design in mothership.
- Fixed death message to say what was lost and if respawn is available.
- Display of velocity in equipment stats now appends the correct units.
- Display of "per second" and "second" values are now part of translation.
- Projectile Life is no longer displayed for projectiles with infinite life.
- Fixed issue where passive equipment slots could not be swapped.
- Line breaks are no longer removed when text is run through auto-translation.
- Core panel upgrades tab no longer stops functioning after changing ship design.
