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[v1.0.0 Beta] - June 17, 2026
Game Launched In Early Access
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[v0.9.0 Internal Test Build]
Known Issues
[Animations]: Share tokens not playing their grow animation when activated.
[Multiplayer]: When selecting your player color, the other player is unable to see the color you chose.
[Lighting]: The board space highlights extend their light onto the table and floor.
[Gameplay]: Playing the Discard Any Penalty Card will break the game causing it to enter an unplayable state.
[Tutorial]: Backgrounds are missing on the tutorial screen for all non English languages.
Bugs Fixed
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Gameplay]: Playing the Double Cash card sets the game into a broken state where it can't progress.
[Gameplay]: Stock Split & Dividend Cards appear in the deck when they are not enabled in the game rules.
[Gameplay]: When playing the Give 1 Card To Another Player card, the game breaks entering a state it can't progress.
[Gameplay]: If a Black Monday market crash occurs on the first turn of the game, the game breaks and enters a state it can no longer progress.
[Gameplay]: When player loses investments from a Black Monday event or card, the number of tokens in their inventory is not incremented.
[Gameplay]: Player is able to roll the dice again while the market is changing after landing on the change market space if the player clicks the dice immediately after.
[Audio]: Game Music is no longer playing in the game scene.
[UI]: On multiplayer games the information that other players are taking their turn is not visible.
[UI]: Cash count doubles when cash in hand is changed by playing a card.
[UI]: All player ranks in leaderboard are using index values instead of their actual rank.
[Camera]: When the camera rotates past start it goes farther than the target space being moved to.
Features Added
[UI]: Added information to the overhead camera that shows which color player is selecting a token to move.
[UI]: Added share count to the market overhead so players can see which markets they are invested in.
[UI]: Added YouTube button to main menu taskbar.
[Gameplay]: High Scores now submit to the server.
Changes Made
[Settings]: Disabled Stock Splits, Dividends, and Punisher Mode until they can be fully tested.
[Settings]: Disabled Return On Investment win condition until it can be tested.
[UI]: Taskbar now remains visible on the dice rolling cameras.
[UI]: Added a globe icon to the language dropdown in the main menu.
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[v0.8.0 Internal Test Build]
Known Issues
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[UI]: Taskbar should remain visible on the dice rolling cameras. It does not.
[Animations]: Share tokens not playing their grow animation when activated.
Improvements
[UI]: Artwork for Mr. Rich character was redone.
Bugs Fixed
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Selling]: The selling window allowed you to select markets your player token was not residing in.
[Selling]: After selling shares the number of shares held in the UI is not incremented.
[Gameplay]: Some cards not re-enabling the control buttons after they have been used.
Features Added
[Tutorial]: Tutorial screen now has visual assets to assist with narration.
[UI]: Localization of cards completed.
[UI]: Localization of game text completed.
[UI]: Added a close button to the sell window screen.
[UI]: You can now hover over the market to see the prices when being asked about buying shares.
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[v0.7.0 Internal Test Build]
Known Issues
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[UI]: Taskbar should remain visible on the dice rolling cameras. It does not.
[UI]: Not all text has been localized yet.
[UI]: Stats window not correctly displaying information on the players.
[Tutorial]: Tutorial screen missing visuals for demonstration.
[Animations]: Share tokens not playing their grow animation when activated.
Improvements
[Performance]: Switched to using bundled assets to improve loading times and performance.
Features Added
[Tutorial]: Tutorial now automatically loads on first gameplay.
[Camera]: Added a new skyview camera for overhead movement tracking.
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[v0.6.0 Internal Test Build]
Known Issues
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.
[UI]: Taskbar should remain visible on the dice rolling cameras. It does not.
[UI]: Not all text has been localized yet.
[UI]: Stats window not correctly displaying information on the players.
[Tutorial]: Tutorial screen missing visuals for demonstration.
[Animations]: Share tokens not playing their grow animation when activated.
Bugs Fixed
[Game Flow]: If a Black Monday is hit when the last day has been reached, the Black Monday screen will override the Game Over screen.
[Game Flow]: When a Black Monday market crash happens, the player's dice buttons are not reactivated after resetting the market prices.
[UI]: Close button on the cards window is broken.
Features Added
[Main Menu]: Localized the game text logo.
[Leaderboards]: Swapping between different leaderboards is now supported by the menu window.
[Gameplay]: Selecting cards to play during you turn now works.
Changes Made
[Cards]: Renamed the Immunity Card to Bail Out Card.
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[v0.5.0 Internal Test Build]
Known Issues
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.
[UI]: Taskbar should remain visible on the dice rolling cameras. It does not.
[UI]: Not all text has been localized yet.
[UI]: Stats window not correctly displaying information on the players.
[Tutorial]: Tutorial screen missing visuals for demonstration.
[Leaderboards]: There is no way to load different leaderboards yet.
[Gameplay]: Selecting cards to play does not work.
[Animations]: Share tokens not playing their grow animation when activated.
Bugs Fixed
[Logic]: Player can spend more money then they have available when purchasing shares.
[Game Flow]: If a player adds an extra marker to START, they will not be able to move it when rolling the dice.
[Game Flow]: Game over is not triggered yet when day marker reaches the end of the game.
[Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player.
[Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished.
Features Added
[UI]: Added new popup window in the main menu for achievements.
[Online]: Lobby system with multiplayer setup now works on local host connections.
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[v0.4.0 Internal Test Build]
Known Issues
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player.
[Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished.
[Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.
[UI]: Taskbar should remain visible on the dice rolling cameras. It does not.
[UI]: Not all text has been localized yet.
[UI]: Stats window not correctly displaying information on the players.
[Tutorial]: Tutorial screen missing visuals for demonstration.
[Leaderboards]: There is no way to load different leaderboards yet.
[Game Flow]: Game over is not triggered yet when day marker reaches the end of the game.
[Game Flow]: If a player adds an extra marker to START, they will not be able to move it when rolling the dice.
[Cards]: Selecting cards to play does not work.
[Animations]: Share tokens not playing their grow animation when activated.
[Logic]: Player can spend more money then they have available when purchasing shares.
Bugs Fixed
[Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene.
[UI]: Game settings window does not display the Start game button on 4:3 monitors.
[UI]: Strange jittering effect on UI when camera is rotating around the board.
[Markets]: Black Monday event does not remove all player investments.
Features Added
[Input]: Rolling dice input now handled with controller & keyboard support.
[Input]: Controllers now rumble when the player's turn starts.
[Sound]: Added player audio for Purple, Red, and Teal.
[Markets]: Black Monday event triggers new breaking news animation before removing the player tokens.
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[v0.3.0 Internal Test Build]
Known Issues
[Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene.
[Markets]: Black Monday event does not remove all player investments.
[Markets]: Nothing happens when a black monday event occurs to indicate this.
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player.
[Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished.
[Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.
[UI]: Taskbar should remain visibile on the dice rolling cameras. It does not.
[UI]: Not all text has been localized yet.
[UI]: Stats window not correctly displaying information on the players.
[Tutorial]: Tutorial screen missing visuals for demonstration.
[Leaderboards]: There is no way to load different leaderboards yet.
[Game Flow]: Game over is not triggered yet when day marker reaches the end of the game.
[Game Flow]: If a player adds an extra marker to START, they will not be able to move it when rolling the dice.
[Cards]: Selecting cards to play does not work.
[Animations]: Share tokens not playing their grow animation when activated.
[Logic]: Player can spend more money then they have available when purchasing shares.
Bugs Fixed
[Sound]: Ticks sound for market change not properly playing.
[Sound]: Player movement doesnt always play the landing sound when transitioning spaces.
[Main Menu]: Game settings window UI elements are broken when creating new game.
[Dice]: Dice get struck bouncing between the keys of the calculator freezing the game.
[UI]: Corner icon for save game not showing but blank white square instead.
Features Added
[Music]: Added more game loop tracks for the music.
[Sound]: Added player audio for Blue, Green, Yellow, Black and Silver.
[Narrator]: Narrator now calls out player turns.
[Main Menu]: Language dropdown now allows for selecting different languages.
[Main Menu]: Leaderboards menu now opens from the taskbar button.
[Tutorial]: Tutorial button now loads new scene to explain game rules.
[UI]: Border around the dice buttons to highlight them.
[UI]: Player names now show next to the token of the color they selected.
Changes
[Narrator]: Changed voice lines for the narrator to use more natural language model.
[Credits]: Updated credits.
[Dice]: Dice physics now reflects more natural roll movement.
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[v0.2.0 Internal Test Build]
Known Issues
[Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene.
[Sound]: Ticks sound for market change not properly playing.
[Markets]: Black Monday event does not remove all player investments.
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player.
[Board]: When selecting a card to give to another player, if the window is closed without selecting a card, the turn is never finished.
[UI]: Taskbar should remain visibile on the dice rolling cameras. It does not.
[UI]: Corner icon for save game not showing but blank white square instead.
[Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.
Bugs Fixed
[Board]: Visual artifact: Thin colored line beyond the boundary of the grey border at the edge.
Features Added
[Sound]: Player tokens now play landing sound when moving across the board.
Changes
[Dice]: Dice now play different sound effect when landing on the board.
[Markets]: Market change time reduced to half for speedier gameplay.
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[v0.1.01 Internal Test Build]
Known Issues
[Main Menu]: Unable to advance on Next button when selecting player color when creating a new game after returning from the game scene.
[Sound]: Ticks sound for market change not properly playing.
[Markets]: Black Monday event does not remove all player investments.
[Selling]: If the player has investments in one category that can be sold, it allows for selling from any category.
[Selling]: When the selling window appears all of the available markets have their ring selectors activated.
[Board]: Landing on give one card to another player space will sometimes not show the cards after selecting the player.
[UI]: Taskbar should remain visibile on the dice rolling cameras. It does not.
[UI]: Corner icon for save game not showing but blank white square instead.
[Camera]: Shares camera unsuitable for tracking player marker movement around the track. Use overhead position instead.
Bugs Fixed
[UI]: Cash animation always animates the value to 300000.
[UI]: Main menu buttons not displaying sometimes in the proper position.
[Markets]: Market change does not wait for the progress bar to update before proceeding.
[Markets]: Black Monday event not triggering respin of the market.
[Alert Box]: Alert box not displaying the question for placing extra marker on start.
[Board]: Placing an extra marker on start does not subtract one from the inventory of the player.
[Game]: Video promo now plays in game too.
Features Added
[UI]: New flashing on screen notice when markets are being changed to indicate to the player what is happening.
[Selling]: Players can now sell the investments they own on their turn.
[UI]: Dropdown arrows added to dropdowns in UI.
[UI]: Checkboxes now show knob when active.
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[v0.1.0 Internal Test Build]
Public Demo - High Level
