Greetings to all vivid/stasis players! This is the changelog for version 6.0.0.
New Content
- Added side story "Chapter Alpha" (available after clearing the main story)
- Added an ENCORE chart for Doppelganger
New Features / Changes
- Added "Lagback Threshold" to Performance options
- Added "Note Alignment" to Gameplay options
- Re-added special difficulty display for Scarlet Death on song select
- Re-implemented rating increase display on results screen
- Added Standard Deviation display to results screen
- Redesigned results screen slightly
- Leaderboard ties now sort by time submitted instead of with Steam user ID
- Gimmick offset now gets automatically updated based on Timing and Visual offset
- Added two new titles
- Disabled pausing during some scenes that use auto-advancing text
- Made a lot of framerate-dependent effects framerate-independent
Bug Fixes
- Fixed a bug that caused draw depth of some nodes on the flowchart to be wrong
- Fixed song sorting issues with Scarlet Death
- Fixed a memory leak related to score fonts
- Fixed a visual bug with the Challenge Gauge on easier difficulties of boss songs
- Fixed pause tooltip not showing which key has to be pressed
- Fixed visibility issues with Episode XX on the Node Flowchart
- Fixed issues with flashing effects in gameplay
- Fixed issues with some gimmicks
- Fixed background music not playing in Betweenspace when loading in from menu
- Fixed a bug where cancelling name entry on a re-playthrough of the Prologue would still apply the name
- Fixed visual issues with the Node Flowchart
- Fixed issues with the Betweenspace scape crystal counter