Developer postOriginal post (opens in a new tab)

April 19th Update:

New Weapon: Logging Axe: You can now use a Logging Axe to chop trees faster and acquire lumber more efficiently.
Crafting a Logging Axe: You can press the V key to open the building interface and construct a crafting table. Then, craft the Logging Axe at the crafting table.
Logging Axe Recipe: The Logging Axe requires two Iron Ingots, two Wood, two Nails, and one Rope to craft.
Sleep Deprivation and Stamina: Added a feature where stamina recovery speed decreases when sleep is low, which is more realistic.
New Random Events and Supplies: Added random events and resource supplies to the underground shelter in the Survivor Gathering Point in the southeast corner of the campus. The surrounding zombie spawn points have been adjusted.
Optimized Memory Usage: Reduced the size of item preview images to optimize memory usage and improve game loading speed.
Fixed Drinking Bug: Fixed an issue where players on computers with varying frame rates might be unable to drink water. This was caused by multi-threading and has been resolved.
Item Descriptions: Added item descriptions to the backpack and crafting interface, along with corresponding translations.
Adjusted Thirst Rate in Rain: Modified the rate at which thirst decreases in rainy weather to better reflect real-life scenarios.
Reduced Tentacle Monster Spawn: Decreased the spawn rate of Tentacle Monsters in Survival Mode to prevent them from breaking walls too frequently and disrupting tower defense balance.
Fixed Teammate Data Loss: Corrected an issue where having too many teammates would cause data storage problems when traversing the map. This was caused by an array out-of-bounds error.
Increased Director Mode Item Limit Display: Increased the item quantity display limit in the Director Mode item refresh panel to prevent items from going off-screen.