Hello wonderful Master's Pupil followers!
Wizards In The Sewer is my new game, and the steam page is live!
It's Pat here, I was the one that spent 7 years hand painting The Master's Pupil. It released 3 years ago, can you believe it?! I'd say where does the time go, but I spent it learning more about game development and further ways I can use real paint to make video games. All of which has led me to make Wizards In The Sewer. It's pretty different from The Master's Pupil, it's not a 2D puzzle game, but a 3D multiplayer FPS roguelite! I know I know it's different, but I'm putting in as much love as the last one. It's fun, chaotic and weird, and a way you can hang out with friends or just have a great adventure!
ABOUT WIZARDS IN THE SEWER
Wizards In The Sewer is an FPS magic-mixing roguelite. Solo or co-op, fight wizards and creatures through procedurally generated sewers, forests and dystopian futures - all hand painted with real paint and paper. Collect seeds for your garden and grow power-ups for your next adventure.
Painted for real - every object and effect is painted with a brush on paper, scanned in high resolution, and wrapped into 3D.
Mix magic, not bullets - twelve base magic types combine in your wand or out in the environment, live and mid-fight. A thinker-shooter, championing creativity over reflexes.
Fight, die, garden, repeat - a loop of bombastic magic action and calm relaxing gardening. On death, players can utilize the seeds, fertilizer and gardening equipment found in their runs to build a lush garden oasis, growing plants for powerups and ammo bonuses.
Solo or co-op - play alone or online with up to four players, with easy drop-in, drop-out.
