New settings "Linked eye blink tracking", "head rotation intensity", "maximal head rotation", and "average eye rotations" are now available in all face trackers!
Lip sync now supports binarization mode, which disables transitions between mouth blendshapes and only uses the max-value blendshape! You can enable this on the "Generate Lip Sync Animation" node
New "Play Sound" node to play sound effects! Support for custom sound files coming soon.
Added "On Collide" flow exit on "Throw Prop At Character" node
New nodes "Get Bone Rotation", "Get Bone Scale", and "Set Bone Scale" for manipulating character bones!
New node "Wrap Euler Angles" to constrain an Euler angle between -180°-180°