Pushed a new update 0.14.3
New Support
VRM 1.0 physics: Added a toggle to enable VRM 1.0 physics features.
Transform attachments: Transform attachments now support elastic motion.
DoTween Pro: Added support for DoTween Pro.
For Warudo Pro users:
PotaToon: Added support for PotaToon shader. We will also be updating more PotaToon-related controls and functions in the future.
OptiTrack: OptiTrack now supports switching between connection modes (Unicast/Multicast), skeletal modes, and coordinate systems, which can be toggled in the settings.
QoL
Window size presets: Added window size presets for quick resolution switching.
Community translations: Updated Simplified Chinese, Traditional Chinese, Japanese, Spanish, Korean, and Russian translations. Traditional Chinese text now falls back to Simplified Chinese when a translation is missing.
Built-in timer node: Added a built-in timer node for blueprint use.
Optimized Warudo's internal process management.
Added log rotation.
Added tooltips for Ambient Occlusion settings.
Rendering
Clear depth buffer: Added a toggle in settings to clear depth buffer, which can fix rendering issues with certain transparent materials in multi-camera setups. This may increase rendering overhead.
Shader debugging: Isolated CharacterDaemon's camera mask bit so faulty shaders are forced to reveal problematic ghosting artifacts.
Fixes
Fixed Twitch Hype Train integration.
Fixed character daemon bone rotation copy timing—rotations are now copied after all processing is complete. This should fix certain issues with tracking.
Fixed Spout and NDI issues with screen assets.
If you encounter issues such as crashing, missing DLL downloads or virtual camera problems due to local factors, please download the Fixtool from Discord and run it manually.
https://discord.com/channels/1053915524280614983/1073542671714484296/1442526515828097026
API (Developers)
Assets can now be filtered by target ID using TypeIdFilter.
Updated Mod SDK with signals and slots for cross-mod communication. Note that the new SDK uses Unity version 2021.3.45f2.
Mixins can now access their own attributes.
Updated UniVRM to 0.130.0.