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0.13.0 Update

For All Warudo users:

Updated Twitch Integration

  • Migrated to new Twitch APIs so no more downtime

  • On Twitch Channel Follow node should now work properly (for the first time)!

  • You must re-login to Twitch in the settings

  • Please note that some node outputs are no longer available. If your blueprints rely on any of the removed ports, you may need to update your blueprints accordingly. See the appendix for a list of removed ports

Updated Bilibili Integration

  • Bilibili-related interactive functions are now supported again

  • More new related nodes have been added to receive different types of Bilibili information

  • You must re-login to Bilibili in the settings

More Powerful Interaction Nodes

  • Throw Prop At Character is now Throw Prop,

  • Launch Liquid At Character is now Launch Liquid

  • Throw Prop, Launch Liquid, and Spawn Sticker nodes now support scene assets and positions as destinations

  • Throw Prop node new options: Stick On Impact and Trail Options (similar to sticker trails)

VRM & UniVRM Related

  • Updated UniVRM version to 0.128.3 from 0.121.0

  • If you are having issues with any VRM model (both VRM0 / VRM1), let us know!

  • We will update the modding SDK project soon!

  • Fixed a myriad of issues related to VRM 1.0, specifically constraints

Magica Cloth 2 Related

  • Updated Magica Cloth 2 from 2.6.0 to 2.15.0

Other Updates & Fixes

  • Added Clamp BlendShapes option to face trackers to allow unclamping blendshapes (i.e. no longer limited to 0-1)

  • Fixed errors on the Discovery tab

  • Optimized Play Sound and throw prop sound performance

  • Fixed incorrect blending of multiple VRM expressions

  • Fixed screen turning black if Transition Time on Camera Orbit Character is set to 0

  • Optimized editor performance

  • Fixed Override Texture not working on some materials

  • Fixed custom LUT not being recognized correctly

  • Added String Split node to split string into string lists

  • Fixed Detect Character Hand Gesture node not working on models that have extra bones in between finger joints

  • Fixed avatar "cloning" issues when setting up motion capture

  • Fixed screen asset lag on some PCs with unsupported monitors

  • Added support for the Unity AI Navigation package

Pro users only:

  • Updated OptiTrack integration to support the latest OptiTrack Motive