- Fixed a bug where enemies weren't spawning correctly
- Added a Large Redd enemy type that is tougher to kill, slower, and drops extra loot
Source: Steam Community (opens in a new tab)
Developer announcements, patch notes and gaming coverage from across the GaugeDB catalogue.
Source: Steam Community (opens in a new tab)
- Fixed a bug where enemies weren't spawning correctly
- Added a Large Redd enemy type that is tougher to kill, slower, and drops extra loot