Source: Steam Community (opens in a new tab)
Version 1.7.0
New skill tree abilities, the game has better conveyance, is easier to understand and use, audio improvements via slight pitch and volume variations, redesigned special events, balanced changes and bugfixes.
- 6 new skill tree upgrades (that's 2 skill tree paths). With 3 more skill tree paths to come. Skill tree abilities are powerful abilities that support a certain playstyle and can only be unlocked after beating the boss. Ex: Spawn a homing rocket after killing an enemy.
- New "Eyeball" terminal ability that summons a creepy eye. The eye circles your mouse cursor and autotargets nearby enemies with a beam!
- New rising bubbles background effect during special events and OSIRIS (red eyes) now spawns out of a portal.
- Significant thought has been put into the way the game presents its controls when a match starts up so that new players always end up with the basics.
- Improved the color coding and visual communication of the game to make enemy types easier to understand.
- Improved performance because why not?
- Improved enemy ai, abilities, and balance
- Bug fixes, control remapping improvements
- A ton of redesigned special events
- Balance changes