This is my Christmas present! Happy Holidays!
PASSAGE: Loose Ends
- added random events that trigger once in a while or when you perform specific actions, going to add more interesting ones in the future
- reworked the Beast, it now has better animations, sounds, mechanics and a higher fear factor (hopefully)
- reworked the Blink, it now has better animations and sounds
- improved some of the Hound's mechanics
- improved the endgame
- optimized some of the puzzles
- added a vent lock mechanic
- made the tall room longer
- added settings for keybinds and graphic effects
- added a flashlight that spawns somewhere in the rooms and has a limited battery
- removed the lighter from some puzzles and made it spawn on its own somewhere in the rooms
- reduced the number of possible positions for some items (notably the smaller ones)
- made the safe puzzle more interesting (random code each run), going to make the rest of the puzzles more interesting as well in the future
- improved the doll puzzle
- made the doors open in the player's direction
- News and updates
- PASSAGE
- PASSAGE: Loose Ends Update