UI
- New Settlements overview screen added for quickly managing many settlements without having to pan the map.
- New Food production tooltip added when hovering over controlled zones.
- Icons added to Sanitation breakdown screen.
- Disabled Improvements icons are now darkened.
Settings
- Settings for shadow map resolution added.
Gameplay
- Pathfinding now takes into consideration nation knowledge of the map zones.
- New Tutorials added to The Settler scenario.
Multiplayer
- List of Lobbies now auto-refresh every 5 seconds.
- Automatically leave lobby if the host disconnects or leaves it.
- Automatically select a nation slot in the lobby after joining it.

Graphics
- Shadow mapping added.
- Water shaders updated.
- Clouds now animate based on game speed/pause state.
- Border rendering updated.
- Updated visuals for Stones, Minerals, Wheat, Trees.
- Added support for Viking specific building models (textures placeholder)
- Updated visuals of Settlements on the world map to include representation for walls and roads.
Bug
- Fixed the full-screen color bug.
Audio
- New Seasonal ambient SFX added.
- Many new SFX added on specific interactions.
- Unit specific SFX added for Traders, Prospectors.
Editor
- Can now set MoveDirection, MoveTo, PatrolPath in the editor event scripts.
- ShowMessage scriptable event can now look up texts in Loc files.
- ConquerSettlement trigger implemented.
- Units added to the map are automatically named for eased event scripting
- PatrolPath action added.
- MoveToZone action added.
- MoveInDirection action added.
Technical
- Fixed some performance issues in UI code.
