As we finish up level 2, its now time to push some of the new features to the demo! Here's what you have to look forward to in 0.4.5
- Dropping items can now slow or stun the Creeper if timed properly
- Dropping items can now stun, slow, or damage regular enemies that are chasing you if timed properly
- Fixed bug where the boss of the demo couldn't hurt the player
- Nerfed strength requirement in room16 from 22 -> 14
- Reworked Pressure plate system
- Added an always on display showing you the weight needed to activate plate
- Items dropped on the plate move towards it slightly to indicate proper placement
- Adjusted hit box and sprite alignment to better match
- Adjusted animation and SFX for better player feedback
- By popular request Creeper can now activate pressure plates if he can be lured close enough
- Added a new pressure plate you can test and play with safely
- Fixed font 'fuzzinesss' in full screen mode
- Creeper can now push some objects around
- Added new room to demo level to even out pacing pre-mini boss
- Reverted change that inadvertently increased Creeper hit box
- Changed World map image
- Added mouse cursor changes on context
- Toned down the 'black' darkness in nightmare 1
- Added highlight on continue game hover
- Dialogic plugin has improved! Thanks @theBardsRc for all your hard work!
- New experimental light system in place
