Fixes
- Scavenger removing ammo instead of adding ammo (this was due to a change on how weapon attack/ammo left is counted)
- Necromancer magic circle staying alive after his death
- Pet behaviours not being overwritable when inheriting from PetData class
- Modded version of the game creating a folder in Document/Home(linux) even when not required (it is normally used for mod sources location ,but an empty folder was created by default)
