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Welcome to CACTUS

Launching Our Community

Hey folks!

We're building CACTUS, a fast-paced, unconventional FPS with a small team of dedicated indie developers. Starting today, we'll document our development process here on Steam.

Time to tell you everything about it!


You Are The Weapon

Watch on YouTube

Fight to save your planet in this fast-paced single player FPS.
Shoot explosive needles from your spiky body to wipe enemy hordes with timed detonations, explore the desert, solve puzzles, find artifacts, unlock special skills and battle against the horde.


A New Take On The Genre

This is a first-person shooter with abilities instead of guns.

There's infinite ammo, but reloading is a mini game. You're outnumbered, but your needles are explosive. It's fast like the classics, but will test your wits. Besides that, you're up against a planet full of aggressive creatures, lead by the ultimate overlord - the sun itself.

With CACTUS, we aim to fuse the best bits of retro shooter games with a modern, cartoony look and unite different generations of FPS fans.

🕹️ Check the official CACTUS site to learn more about the game:

Open Game Website


On A Mission

We are Axon Flux, a Swiss indie game studio based in Zürich. The company was founded by two former co-workers that got to know each other during their studies at Games Academy in Berlin.

Our goal is to bring accomplishment to players by designing shorter, but more exciting games that value their time and money.

In other words: Exciting moment-to-moment gameplay instead of stretched-out slump.

🏢 If you want to know more about us, hit this button:

Open Company Website


Become A Part

Starting now, we'll keep you up to speed through our community hub. To kick it off, we'll release edition #13 of our devlog series later today, here on Steam.

👥 We also invite all of you to join our Discord server. You can reach all the devs there and participate in development. It's also where our community testers report their feedback.

Join Discord Communtiy

📰 If you feel like reading up, prior devlogs were released on itch.io, where we first tested the game. Just hit the button and dive deep!

Read Legacy Devlogs


What's Next?

The big goal is to finish our schedule for gamescom and succeed with finding a publisher for CACTUS.

Meanwhile, the game is receiving lots of refinements, as we've recently implemeted a new set of tools that allow us to create highly dynamic gameplay situations. But more on that in another episode.

We wish you a great time in our community!

Oliver



Get In Touch

Social Media: Twitter | Instagram | | TikTok | Threads | Facebook

For Players: Game Website | Discord | YouTube

For Business: Company Website | Mail | LinkedIn