- Slowed down hunger/thirst until finding food and drink is better balanced
- Added more stuff to starting gear table for players to mess around with until loot drops are better balanced
- Fixed a bug where grabbing a gun with two hands while teleporting broke the second grab area
- Fixed doors which weren't interactable on small buildings. ~thanks 'Kitten (Totally Not Alpharius)'
- Fixed some doors getting stuck
- Fixed some overhangs stopping doors from fully opening
- Fixed zombies glitching with garage doors
- Some small optimizations
- Fixed loot despawning when taken far from spawn origin, including moving back to the bunker ~thanks 'Charlie Mutes'
- News and updates
- Daybreaker VR
- Quick Fix for July 24