Rock, Paper, ShotgunOriginal article (opens in a new tab)

Gunpoint is perhaps the least judgmental game ever made

Past Perfect is a retrospective column in which we look back into gaming history to see whether old favourites are still worth playing today.

Right, disclaimers up front for this one. I’ve known Tom Francis, developer of Gunpoint, for at least fifteen years. I remember when he was hired as Disc Editor (“What’s a ‘disc’, grandpa?”) for PC Gamer, I’ve eaten homemade pizza round his house, and felt cool because I already knew him when he was all super-famous at GDC in 2014. I can in no sensible way be expected to be objective about his creations. Fortunately I’ve never tried to be objective about anything in my life, and Tom’s now so successful he probably can’t even perceive the atoms I’m made of [exemplified in the further disclaimer that he used to write a column for us – ed.]. So I thought I’d have another play of Gunpoint.

It’s awful, isn’t it?

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