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Patch 1.2.0 Is Out!

We’re happy to bring you another large batch of fixes and improvements!

Hot fix 1.2.0.2:

  • Fixes an issue where reloading a game after talking with Buck in Bygone Town, could make make Fig fall through the ground

  • Fixes a case where the camera could get stuck outside of the world, when reloading a save in Camp Discovery

Hot fix 1.2.0.1:

  • Bucket archers can no longer be hurt by redirected arrows while in safety mode

  • Shelter Island Central now has safety checks for whether bucket archers have been defeated and their parry objects weren’t smashed

Patch 1.2.0 includes:

  • Fixed a case where you couldn't progress out of Pono if Fig had zero health after fighting Greyhead

  • Various tweaks in the Mangrove levels to improve communication

  • Adjusted the probability of certain objects appearing during the fight with Poko

  • Adjusted the difficulty of doing a successful dash during the fight with Poko

  • Carto's dialogs can now be fast forwarded

  • Increased the push back force on Fig's heavy attack

  • Beetle enemies cannot be hit on their way up from a knock down in order to avoid stun locking them

  • Fix to shark enemies which could make them sink too deep and roll around

  • Fix to audio getting out of sync after using the fast forward feature

  • Fix to redundant black bars during certain cutscenes while playing on ultra wide resolutions

  • Made sure certain characters where gone, when they should be gone

  • Added checkpoints after most conversations in Camp Discovery

  • Various fixes to visuals in several levels

  • Various fixes to dialogs and cutscenes

  • Various fixes to audio

  • Various fixes to cameras in several levels

  • Various fixes to localization and subtitles timings

  • Various fixes to level geometry and traversal

  • Various other bug fixes and improvements