Since my last announcement I've learned Godot and stopped using Unity (for reasons) and I've made another game during the GBJam11 on itch.io. I'm really enjoying the engine and I hope that I can make my next game great.
A lot happened for the last 2 years of my life and MidnightKing didn't turn out like I thought it would. But that's okay, I learned a lot and it was in no way a waste. This is my first commercial game so I don't expect it to do well.
I'm not going to stop making games because of some obstacles or inconveniences, those are proof that I'm progressing and to keep pushing.
It's been a journey but I'll release it for all this see this piece of shit.