We are getting close to launch. Here are 8 pieces of information to be shared about Collision.
1. Collision will be on Steam, itch.io, and Gamejolt. After bug fixes, content updates, and all that jazz, work will begin on porting to Xbox and Windows Store. No promises on the Xbox port being released, but I can promise that it will be attempted. To the best of my ability.
2. A trailer will be released a few days after launch. This trailer will oversee the content being added in the future and showcasing the Roadmap.
3. Content updates will include an updated intro, some texture touch-ups, new music, jobs, new businesses, rebalancing, and an entire new dungeon floor along with a teaser for second third. I was planning on releasing the teaser in the original version, but due to a lot of problems and unforeseen issues in personal life, it will need to be delayed so testing can be completed.
4. First-Third will be focused on setting up two of the main characters. Second-Third will be focused on solving the murder mystery, and Final-Third will be focused on defeating the evil looming over Daniel's dimension.
5. There are few sidequests in the original release. I will be slowly adding more sidequests leading up to Second-Third to keep people engaged.
6. Sandbox mode will allow players to test new features as they are developed. Most of these features will be introduced during the story of Second-Third. So that is why there will be a separate mode.
7. Cheat codes will be implemented in content updates.
8. Collision First-Third has gone gold as of July 25th. This means it is ready for release.