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0.4.3 Update Now Available 🐷 Farming, Special Events & More

Salve centurion,

0.4.3 update is here, and it brings good news to your camp. Life on the frontier evolves: from spirituality to animal husbandry, while dynamic encounters ensure every playthrough feels unique.

🌿 New Mechanics & Content

The simulation reaches a new level of depth with fully expanded systems:

  • New Task: Pray Units can now attend to their spiritual needs, affecting their overall condition.

  • Animal Husbandry

    • New tasks: Shear and Slaughter

    • Animals now have sex and can produce offspring

    • Farm animals: pigs, sheep, and chickens

    • Fenced enclosures to manage and protect livestock

    • Improved behavior: working dogs now group animals or patrol enclosures automatically

  • Complete Textile Production Chain

    • Cotton has been removed; wool is now the primary resource

    • Wool can be processed in the Fiber Processor

    • New building: Loom, used to produce natural wool textiles

πŸ—ΊοΈ World & Exploration

The map becomes more alive and unpredictable:

  • New static events:

    • Iberian ruins

    • Cantabrian farms

    • Cantabrian cemeteries

    • Altars

    • Military outposts

  • Dynamic events (spawn and despawn over time):

    • Scout camps

    • Slave traders

    • Recruitment posts

Every expedition can lead to different encounters… or unexpected dangers.

πŸ—οΈ UI & Management Improvements

Several systems have been redesigned for clarity and usability:

  • Construction menu rework

    • New top-down view

    • Rotation lock system

    • Toggleable snapping (magnetism)

  • New management interfaces

    • Animal and enclosure management

    • Farm management menu

    • Animal management integrated into the camp menu

  • Improved unit overview panel

    • Weapon skill level

    • Morale, culture, and comfort bars

  • New icons for all added content

🌍 World Adjustments

Improvements to resource distribution and environment:

  • Increased vegetation along coastal areas

  • Rebalanced coastal harvestables

  • Increased yields of stone, gravel, and iron from rocks

  • Higher density and broader distribution of rock nodes

βš™οΈ System Changes

  • Neutral recruitment now pulls resources from the entire century inventory

πŸ› οΈ Optimization & Fixes

  • Removed several performance bottlenecks

  • Fixed various visual glitches

This update strengthens the core experience: managing a living community in a changing world. The frontier has never been more dynamic... or more demanding.