Plenty of exciting news to share.
First, we are taking part in Steam's Survival and Craft Fest, happening as you are reading this text.
Nova Antarctica will be at a 50% discount during this period.
Please be sure not to miss this if you have been keeping an eye on the game.
And then, the fun part... UPDATE.
Let us share some of the big ones below:
Added a new movie that expands the game's world and story
*plays when starting a new game

Quick Crafting feature

Other updates are as follows:
New
Added a page to view history journal entries.
Please note: Journal entries of the stages played in old save data will not reflect this update.
Added map indicators for story branching trigger objects and major rescue target animals.
Added a page to view multi-ending branches.
Please note: With older save data, this update will be reflected when you progress to the next stage.
Due to the following additions, equipping items via the radial menu and crafting via the inventory screen are no longer mandatory:
Emergency Recovery (requires Backpack Recovery/Stamina Recovery recipes)
Quick Crafting for equipment labeled as blue
Automatic equipment switching when interacting with certain objects (blocked against the threat in Stage 7)
Simple buildable objects in a few stages
Removed a few mandatory tutorials (Crafting, Building, Recovery)
Added a dialog at game start that gives an option between First-Person and Third-Person views.
Added a new ending
Added camera inversion settings
Redesigned UI for inventory-related windows
Added 9 small rest areas between stages
Added 34 collectible text-based contents
Added a feature that organizes inventory material slots using buttons or keys when partial stacks occur
Added an icon that flickers while crouching
Adjustments
Adjusted the material requirements for an object in Stage 9
Updated the interaction text for story branching trigger objects
Prolonged the campfire duration before naturally disappearing
Switched the radial menu button icons for gamepads
Further improved gamepad controls in the inventory window
Improved gamepad controls in the options window
Mode select window is closable by pressing the Q key
Edited the keyboard input to toggle flashlight
Adjusted the quest description for the Penguin event in Stage 2 (Canyon)
Refactored save data handling
Adjusted the interaction range of fallen trees
Adjusted the eye level during first-person mode
Performance optimization and load reduction
Level adjustment in Stage 12
Adjusted icon positions visible on the map window
Adjusted the warp speed of penguins when summoning animals
Bug Fixes
Fixed an issue on the title screen where certain actions could cause controls to become unresponsive
Fixed other minor bugs
Whether you are a returning explorer or discovering Nova Antarctica for the first time,
we would love to meet you and hear your feedback.
See you on the ice!
- RexLabo / PARCO GAMES Team