Bug fixes ahoy!
- Tweaked outline effect
- Improved performance on Library map
- Updated Unity framework
- Updated shaders
- Added stars at night time
- Updated Ready Player Me Integration
- Tweaked audio engine occlusion
- Reduced Bot's volume
- Fixed some bots spawning under the floor on El Mondo
- Fixed small errors with audio engine
- Fixed hole in library map
- Fixed issue where anamorphic flares were too great on candles in Library map
- Fixed some scopes not rendering correctly
- Fixed collider for spine on bots
- Fixed an issue where on death, a bot would show an incorrect model on limb removal
- Fixed an issue where bots could have their hips blown off, but without the correct effect!
- Fixed an issue where bullet casings would not despawn and not spawn when fired