Another update, more prep to get Warfair certified to release next week.
Here is the changelog!
Enhancements/Features
- Lots of work prepping for localisation in French, German, Italian, Spanish, Portugese!
- Increased performance in game!
- Improved performance of mini map!
- Improved performance of seeing your own legs
- Added Depth of Field effect to scopes
- Added new interactive smoke grenade!
- Added region selector for servers, defaults to EU still
- Removed zombies and big head mode for now as they are bugged
- Added some basic Steam Rich Presence
- Reduced muzzle flash during aim firing so you can see who you are shooting at!
- Added link to Discord server
Bug Fixes
- Fixed problem where grenade effects would not sync position correctly for other clients on the map
- Fixed continue button on end screen always returning to the lobby regardless of the map type
- Fixed CTF flags being in the wrong side of the map
- Update Steamworks version
- Fixed zombies not spawning
- Fixed kill zones on ProtoNuke
- Fixed a number of icons on menus not displaying correctly
- Fixed vehicle mode text displaying as an integer rather than a description in lobby
- Removed some dodgy iconography that didn't sit well with the values of modern societal beliefs
- Fixed minimap being off centre on Island map
- Removed some slightly rip-off avatars
- Fixed an issue where Steam Remote Storage would not sync save
- Fixed problem with bots where they just stared into space at the start of a map
- Fixed problem where menu buttons wouldn't activate if you left the lobby of a match
- Fixed problems with navigation mesh on some maps where bots would sink in the floor
- Lots of controller fixes, but currently controllers are not "supported" as we work through some further bugs to controller based menu navigation and a few other things
