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Lost Paws v0.9.5 updates
Overhauled entire controller scheme to be more in line with modern controller standards Added a controller specific action wheel for various non-combat behaviors Fixed a bug involving unmapped Wearable Skills not generating audio feedback Implemented HUD display icons for RPG Skills 1-4 for Controller and KB+M Fixed some funky elevation interaction between a certain boss and a canine friend Improved collision detection on some buildings that were disrespecting the laws of physics Made a certain Donut NPC more consistent about what they wanted from the player character