Hello again!
We will be entering G.Round on May 2nd! We entered G.Round back in January with a janky demo, and have now improved it massively. We are very excited to see what players think now.
G.Round will be important to make sure the demo is as polished and bug-free as it can be for Endless Replayability Fest (13th of May) and Steam Next Fest (10th of June) coming up.
The latest significant addition to the game is the Tutorial. Rather than throw a wall of text at the player as soon as they enter the game, we now have a notification system which gives little hints and explanations when the player actually needs it. For example, Flanking, which is a huge mechanic in the combat, is explained after someone has been flanked, pausing the game and showing an explanatory gif and some text.
This should make the game a lot easier to understand for new players.
As developers, it can be hard for us to see the game with fresh eyes since we work on it every day. So we anticipate that the tutorial will need to be modified a great deal to properly be helpful to new players. Which is why G.Round will be very good for us. :)

Tutorial notification explaining flanking
May is going to be intense. Endless Replayability Fest starts in a little more than two weeks! The festival starts on the 13th of May and lasts until May 20 and showcases roguelike and procedural games. We are attending. :)
You will be able to play the latest demo in that festival!
Cheers ːsteamthisː
