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Patch 1.1.5

After Patch 1.1, I had planned to jump into a new item. A few more pressing issues came first, mostly mic issues and countdown timers, so this patch focuses on fixes and polish.

Timer improvements and bug fixes

  • Fixed timers sometimes showing the wrong state after phase changes.

  • Fixed some voice settings not applying correctly after push-to-talk, app pause/resume, or reconnecting to voice.

  • Fixed microphone selection so your chosen input device is saved more reliably. Finally!

  • Fixed lobby mute toggles sometimes loading in the wrong state.

  • Added lighting transitions between day, voting, and night. Let me know how they feel; there is probably still tuning to do.

  • Rain is now much less frequent. You can put those dehumidifiers away.

  • Fixed localized victory and defeat banners not showing on the results screen.

  • Fixed Practice games incorrectly sending players to the rewards screen.

Bot improvements

Bots are something I want to come back to in a later patch. For now, I have tried to make them at least stop actively throwing the game.

  • Improved bot nomination, voting, and card play decisions.

  • Town bots are better at judging suspicious guard teams and contributing enough cards to defend the tower.

  • Bots now build trust and suspicion from other bot and player actions in a more consistent way.

Behind the scenes

  • Added better server monitoring so we can spot live server issues faster. Thank you for the heads up about the server going down last week!

  • Improved match analytics tools for balance and bug tracking.

Other

  • We are back on the German Steam store.