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August 2026 Patch Notes

Bug Fixes

  • Gameplay fix: When Vendetta has Frost Web active and gets his orange storm normal attack hit, he can no longer continue this original combo before starting his Frost Web retaliation combo. Instead, the original combo stops there, and Vendetta must start his retaliation combo immediately.
  • Gameplay fix: When Dragon Midori has the green gem storm active, he now correctly loses 1 meter at end of combat first, then gains 1 meter at end of turn for not playing a super, instead of the other way around.
  • Fixed incoming live-online games sometimes accidentally stomping over Career or Async gamestates, when you get matched in live-online while playing Career or Async.
  • Fixed "$P0" and "$P1" sometimes appearing on screen instead of player names, in online games with console players.
  • Fixed a rare "Error: Could not enter the match" in async online games.
  • Fixed replays where Midori ends the match in dragon form soft-locking the game on the VS screen.
  • Fixed the Career mode's character select starting your cursor on the wrong character.
  • New checkbox option, "Reduce framerate when unfocused". Defaults to true. You can uncheck it if you want the game to continue running at full framerate even when it's in the background, instead of going to 25% framerate to save resources.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 24745660 · public branch

    Steam updated · First observed