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πŸ₯³ Launch Update πŸ₯³

Release!

Barricade will be releasing on October 22nd, 2024. Development started on June 8th 2021, it's been over 3 years of development (on and off), and we are finally putting a nice big bow on the project and releasing it to the public.

I will keep the post brief, but just wanted to give everyone who has played the game, wishlisted, and or provided feedback a big thank you. I really hope you will enjoy!

What Next?

I will still support Barricade as needed, and should it garner a large enough audience, I plan to release more content that I had to cut during development. I take pride in trying to create a smooth bug free experience for the players, so please report any bugs you find and I will try to address them as quickly as possible!

Stay tuned for my next game, I promise this time it won't take 3 years to release πŸ˜‰

Cheers!
-Sockhouse

Want to contribute to development?

Join the Barricade official Discord

Change Log

New Stuff

πŸ†•: Weapon Maxxer.
πŸ†•: New models and textures for upgraded weapons.
πŸ†•: Tutorial level.
πŸ†•: Achievements.
πŸ†•: Improved round alert visuals and details.
πŸ†•: Victory alert.
πŸ†•: Total round count to the round UI widget.

Changes

πŸ› οΈ: Removed the button from the Prop Generator.
πŸ› οΈ: Added some border margin to the HUD.
πŸ› οΈ: Weapons no longer start having an Alt-Fire mode.
πŸ› οΈ: Overhauled UI, adding polish to most widgets.
πŸ› οΈ: Players now experience smoother level transition.
πŸ› οΈ: Weapons can be upgraded infinite amount of times.
πŸ› οΈ: Changed the Vendo-Machine death animation.
πŸ› οΈ: Removed 'weak' props from spawning at the Prop Generator

Balance

βš–οΈ: Tweaked prop counts for each map.
βš–οΈ: Reduced max rounds to 20.
βš–οΈ: Reduced prepare timer to 60 seconds.
βš–οΈ: Rebalanced all max prop healing values.
βš–οΈ: Reduced cost of props to $500.
βš–οΈ: Reduced cost of guns to $250.
βš–οΈ: Adjusted weapon max ammo counts.
βš–οΈ: Increased Hammergun Healing.
βš–οΈ: Reduced armored zombie spawn rates, and which rounds they spawn at.
βš–οΈ: Increased zombie rewards.
βš–οΈ: Increased health on some props.

Bug Fixes

🦟: Missing geometry for August Apartments.
🦟: Play again had the wrong hover colours.
🦟: Environments retained their previous state on level load.
🦟: Open doors button broken in August Apartments.
🦟: Stats not resetting between playthroughs.
🦟: Geometry errors in Drainage Junction.
🦟: Barrel is too transparent when held.
🦟: Zombies killed by end of round mass kill were counting as kills.