Release!
Barricade will be releasing on October 22nd, 2024. Development started on June 8th 2021, it's been over 3 years of development (on and off), and we are finally putting a nice big bow on the project and releasing it to the public.
I will keep the post brief, but just wanted to give everyone who has played the game, wishlisted, and or provided feedback a big thank you. I really hope you will enjoy!
What Next?
I will still support Barricade as needed, and should it garner a large enough audience, I plan to release more content that I had to cut during development. I take pride in trying to create a smooth bug free experience for the players, so please report any bugs you find and I will try to address them as quickly as possible!
Stay tuned for my next game, I promise this time it won't take 3 years to release π
Cheers!
-Sockhouse
Want to contribute to development?
Join the Barricade official Discord
Change Log
New Stuff
π: Weapon Maxxer.
π: New models and textures for upgraded weapons.
π: Tutorial level.
π: Achievements.
π: Improved round alert visuals and details.
π: Victory alert.
π: Total round count to the round UI widget.
Changes
π οΈ: Removed the button from the Prop Generator.
π οΈ: Added some border margin to the HUD.
π οΈ: Weapons no longer start having an Alt-Fire mode.
π οΈ: Overhauled UI, adding polish to most widgets.
π οΈ: Players now experience smoother level transition.
π οΈ: Weapons can be upgraded infinite amount of times.
π οΈ: Changed the Vendo-Machine death animation.
π οΈ: Removed 'weak' props from spawning at the Prop Generator
Balance
βοΈ: Tweaked prop counts for each map.
βοΈ: Reduced max rounds to 20.
βοΈ: Reduced prepare timer to 60 seconds.
βοΈ: Rebalanced all max prop healing values.
βοΈ: Reduced cost of props to $500.
βοΈ: Reduced cost of guns to $250.
βοΈ: Adjusted weapon max ammo counts.
βοΈ: Increased Hammergun Healing.
βοΈ: Reduced armored zombie spawn rates, and which rounds they spawn at.
βοΈ: Increased zombie rewards.
βοΈ: Increased health on some props.
Bug Fixes
π¦: Missing geometry for August Apartments.
π¦: Play again had the wrong hover colours.
π¦: Environments retained their previous state on level load.
π¦: Open doors button broken in August Apartments.
π¦: Stats not resetting between playthroughs.
π¦: Geometry errors in Drainage Junction.
π¦: Barrel is too transparent when held.
π¦: Zombies killed by end of round mass kill were counting as kills.