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How well does XCOM: Enemy Within hold up today?

The Firaxis formula has been copied but never bettered. It's the little things, like the way the camera swoops in when you're aiming or as the last squaddie hustles into cover at the end of a turn. I feel more connected to my guys if the sensation of being an invisible hovering giant playing toy soldiers gets broken every now and then and I get to see a close-up of the action...
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